May 29, 2017 Last Updated 11:00 AM, May 29, 2017

Overwatch Creates A New Age For Games

Published in Editorial
Read 1416 times
Rate this item
(0 votes)

Overwatch was by far one of the most significant releases for the year 2016.

Like many Blizzard releases, it made waves within the gaming community. But, the formula that can be attributed to Overwatch’s success is by no means original. They simply built upon and created their own spin a genre that has been tried and true. Though, what many are speculating is if this will pull the trigger on the influx of “clones” as companies attempt to throw their hats in the ring, attempting to profit from the trend.


If you haven’t heard already of Team Fortress 2, it is one of Valve’s most successful IP’s. More specifically, it is a team-based first-person shooter that revolves around the dynamic gameplay of nine unique classes. These classes are represented by an array of zany characters with distinct personalities and are a main selling point to the game—similar to Overwatch. While Overwatch is definitely not a rip-off of Team Fortress 2, no one can totally deny that there is a likeness. Team Fortress 2 already had its share of look-alikes and clones in the past (e.g. Microvolts, Blitz Brigade), but none of them got it right.

You see, Overwatch did not attempt to “clone” anything; they simply drew from popular inspiration and created their own unique take. The result is a seemingly original title with a captivating world and charming characters. Overall, it gained its overwhelming popularity by effectively improving and revolutionizing something that’s already been done before. Nevertheless, Overwatch definitely did take a huge chunk from Team Fortress 2 to create its foundation. But, as Pablo Picasso said, “Good artists copy, great artists steal.”


Two of the most popular games being played now are League of Legends and DOTA 2, and guess what—they are both MOBA’s. If you don’t remember, the immensely growing popularity of primarily these two games saturated the market with an overgrowing abundance of multiplayer online battle arena games. Simply put, LoL and DOTA 2 started to dominate e-sports and the overall gaming community, reaching out to an extremely large audience; many wanted to cash out on the hype of the genre. With the notable release and growth of Overwatch, it’s safe to say that there is similar effect starting to place. And just like Overwatch, League of Legends and DOTA 2 revamped a previous style and formulated a massively appealing original title.


One of the most notable “clones” of Overwatch is Paladins. About 4 months after Overwatch’s release, Paladin comes out into Early Access and there’s absolutely no denying that it is somewhat of a rip-off. The abilities, the likeness of the characters, the objective-style gameplay—there is a lot that Paladins takes from Overwatch, but it’s not like they didn’t decide to mix it up either. As opposed to Overwatch, Paladin’s is based off a F2P (free to play) model, and boasts a collectible card mastery and character augmentation system.

A more extreme case is Legend of Titan, a Chinese mobile carbon-copy of Overwatch that replicates right down to the UI, and even the characters. There is controversy over how the suspected ambiguity of China’s copyright policy allowed such an exact reproduction to hit the markets. Like Paladins, it differs in that it’s mobile and free to play, but it is also riddled with micro transactions.

There are indeed other games that aren’t necessarily trying to create a clone, but are taking heavily influences from Overwatch’s aesthetics and or design. If you take a look at the website for Trion’s new turn-based arena strategy game, Atlas Reactor, you can see the remarkable resemblance to Overwatch’s signature style. In other new games like Battlerite, you can see similarity in the character cosmetics customization as wells as the ranking system. Furthermore, Lawbreakers is an upcoming gravity and physics based shooter suspected of deriving off Overwatch’s formula, but like many others, they are trying their hand at the something original while adapting it to this new trend.

Overwatch is not only beginning to spawn a couple of doppelgangers but also beginning to become a model for other games to draw design inspiration from. It is the new frontrunner in this genre of team-based, first-person, class orientated shooters, and currently, it remains unchallenged. And some games are looking to capture the Overwatch audience and give players a similar experience but in their own individual form. As the tide builds and more games try to alter or copy the gameplay formula Overwatch gave life to, we will be looking at the end of the MOBA trend and the ushering of a new age of a new genre. But in the end, let’s remember that Overwatch was the innovator, not the pioneer.

James Huynh

James Huynh is a college student pursuing a degree, and is also an avid gamer.  He enjoys all types of games, but he is particularly interested in the indie genre.  James has a profound appreciation for geek culture and loves to waste time playing League of Legends and Overwatch with his friends.

Related items

  • Conarium Official Launch Trailer Revealed

    Developer Zoetrope Interactive and publisher Iceberg Interactive are delighted to announce that their Lovecraftian Horror game Conarium, will release June 6th on PC. The game will be available through Steam and other digital retailers, with an SRP of $19.99. A brand new 4K launch trailer, that will lead you to the brink of madness and chill you to the core, has also been revealed.

  • Dead Alliance Announced: Coming August 29

    Leading publisher Maximum Games has announced Dead Alliance, an inventive take on zombie games and team-based first-person shooters expected to launch Aug. 29. Zombies in Dead Alliance are not just the enemy; they are weapons that can be strategically used to distract and destroy unsuspecting human foes in combat.

  • Verdun developers announce new front Tannenberg

    The two studios behind Verdun - Blackmill Games and M2H - just announced a new title in their realistic WW1 series ‘1914-1918’. Standalone expansion Tannenberg will be released on PC via Steam later this year.

  • Nex Machina

    Nex Machina is an intense arcade style twin-stick shooter from Housemarque. Taking hints from both Robotron and Smash TV, Nex Machina focuses on pure action, voxel destruction and competition in the distant, cablepunk themed future.

  • PREY - AAA Anonymous Epi. 15

    With AAA Anonymous, we discuss our latest AAA game addiction, until the next one replaces it. This episode covers Arkane's anticipated 2017 release: PREY.

  • Playcrafting Spring Expo 2017

    “Jus’ watch me, you joyk,” New York might say. While the city doesn’t attract big name game studios yet, it has a growing and energetic indie game scene. The members of this scene are gaming devotees looking for communal support and wishing for New York to support small entrepreneurship and can-do attitudes. Programs to help start-ups exist, like NYU-Poly, Entrepreneurs Roundtable Accelerator, and NYC Seed. However, the landscape lacks initiatives which support video game developers, specifically.

  • Visualnoveler Announces Destiny Chronicles

    Visualnoveler announces its next Fantasy Action JRPG game, Destiny Chronicles, an action role-playing game that follows Celeste, a young squire, as she journeys across a mysterious land filled with ancient ruins and dangerous monsters to reclaim a powerful stolen artifact and prove herself worthy of knighthood.

  • Divinity: Original Sin 2 Game Master Mode Unveiled

    Larian Studios has today unveiled details on Game Master Mode in the upcoming RPG Divinity: Original Sin 2. This mode will let fans of tabletop RPGs like Dungeons & Dragons and Pathfinder create their own pen and paper campaigns from top to bottom, using Divinity’s unique combat system to bring battles to life.

More in this category: Hello Neighbor Pre-Alpha »

Latest Shows

Dawn of Andromed…

Dawn of Andromeda is a pausable, real-time 4X space strategy game providing an accessible, fun and immersive experience, introducing fresh ideas to the genre. Build your empire, co...

Mass Effect: And…

With AAA Anonymous, we discuss our latest AAA game addiction, until the next one replaces it. This episode covers what is to many the most anticipated PC release of the year: Mass ...


Samurai Warriors: Spirit of Sanada is superb and easily drags you into the gameplay, with the ability to train multiple characters and play as them, along with the replayability of...

Faeria Review

Faeria's gameplay shines, and what it lacks in narrative it more than makes up for in strategy. While Faeria won’t appeal to some casual players and viewers, players that enjoy del...

Impact Winter Re…

Impact Winter may have just a few too many issues now, but the real reason it isn’t a must-buy is that it would be much more fun if you were just a lonely man wandering the wastela...

Farming Simulato…

The price point of the Farming Simulator: Big Bud DLC is pretty high for the content that it includes. While the models are fantastic and a cut above mods of the same machines in e...