Displaying items by tag: GameTalk

I enjoy being a filthy casual, much to the chagrin of my online friends. Allow me to wax nostalgic for a mo, taking you back to the space year of 1989 and Teenage Mutant Ninja Turtles on the NES.

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Some of you may be aware that Fight of Gods released on Steam Early Access this week and has been seeing a bit of controversy because it features religious figures engaging in battle. 

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I never played Destiny. While it seemed to check so many of the boxes I wanted in a game, unfortunately, it could only be played on a platform that I didn’t own. A Borderlands-style loot system merged with a Halo-inspired combat experience sounded like a winning combination and, in many ways, it was.

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Intrepid Studios announced that the first testing phase for the most anticipated MMORPG in development is coming December 15th, 2017. Dubbed "Alpha Zero", the only way for hopeful players to gain access is to sign up at the official site and gain entry through the weekly raffles for alpha access.

Enzo Scavone, senior journalist at OPNoobs, traveled to Mexico and met some of the leading figures of the wider professional videogame community in Mexico. Although his wallet was picked, his interest in the state of game development was also piqued, and he shares his thoughts here.

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To kick off the start of their year-long campaign to help raise awareness and bring attention to the importance of mental health, 25% of the net receipts from every copy of The Town of Light sold between August 16 and September 6 will help to fund vital services offered by Take This, Inc.  To help maximize the impact of the campaign, multiple digital retailers will offer a 20% discount on the game during the same period.

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Devolver Digital Films announces CODumentary, a documentary following a story centered about Call of Duty, releasing worldwide on VOD on Tuesday, September 19th at 10 AM PST.

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Who's the hero in an MMORPG? How do you know when you accomplish a great feat? Can “winning” ever feel singular? When I raided with at least one crazy Canadian (you know who you are), a Discipline Priest who kept me alive over all the other DPSers (because dwarves gotta stick together), and a guildmaster who trolled us all by crafting arrows in the middle of boss fights, with this motley crew — like so many others — I “enjoyed” [1] experiences at once common to the player base, and unique to my team.

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Capcom announced that Tim Bennison has joined Capcom Game Studio Vancouver as Chief Operating Officer and Studio Director. Bennison will head up Vancouver operations, reporting to Kiichiro Urata, CEO of Capcom U.S.A., Inc. and Capcom Game Studio Vancouver.

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Despite a flourishing indie game development scene, New York does not have host a games convention. Many claim that the need is covered by PAX East, in Boston, or GDC, far away on the West Coast. Furthermore, the supposedly little interest that is suspected to exist locally would be covered by branches of New York ComicCon or the Tribeca Film Festival. The success of the video game components of the two events, however, shows that the interest is growing and might not be satisfied as it is.

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For a young man barely eighteen, it’s often considered foolhardy to quit traditional school in order to study by one’s self. Though it’s not unheard of today, dropping out seemed to carry a greater risk at the turn of the 21st century. However, in the summer of 2001, in Toulouse, France, a young Ludovic Servat decided to forge his own path outside of the school system. Rather than continuing his studies in university, Ludo instead began doing odd jobs, saving his earnings for his own computer.

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Spanish video game distributor and publisher BadLand Games, announces today the foundation of BadLand Games Publishing. With the opening of the new BadLand Games Research Poland office in Warsaw and a modern corporate identity, the company's publishing operations can officially expand on working in collaboration with more highly talented and innovative developer studios.

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The award ceremony of the 5th edition of BIG Festival, Latin America’s largest independent games event, took place on the night of June 29th, in the Adoniran Barbosa auditorium, in São Paulo Capital city, Brazil. General public, special guests and game developers crowded the audience, anticipating the final results that would announce the winners of the 13 categories in the competition, including Best Game, Best Brazilian Game and People’s Choice. And the cooperative cooking game Overcooked, by Phil Duncan’s Ghost Town Games, took home the most coveted trophy of the night: the Best Game of BIG Festival 2017.

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On the Island of Ditto, players will get to experience a “micro RPG” of sorts, with players exploring a delightful but dangerous overworld and braving menacing dungeons to overcome the evil that plagues of the island.

MAINGEAR introduces 1ofONE, the first program of its kind. This allows the customer direct access to MAINGEAR’s world class craftsmen to create a one of a kind PC. Previously available via invite only to select brands and influencers, MAINGEAR’s 1ofONE program has conceived some of the industry’s most unique and celebrated custom PC builds.

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The North American Verdun Championship (NAVC 2017) on Twitch, the weekend of July 15-16, 2017. With a prize bundle of US $1,000.00 plus $1,000.00 in game giveaways, teams and friends come together for some heated encounters on the maps of Picardie, Aisne, Vosges, Artois, and Argonne.

OPN had an opportunity to speak with the developers at length about their continuing work with Slime-san. Their answers show inside-track glimpses of the challenges and expectations of indie studios who seek to maintain and expand a title after release.

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Episode Six, Season One! OPN's DevLounge Monthly is a lively conversation between game developers on Twitch, on the hottest PC games to be released this upcoming month. Watch it on twitch.tv/opnoobsonline every month, and win tons of great games!

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Microïds, who already works with authors and studios (including Benoit Sokal – Syberia, Paul Cuisset – Subject 13, Artefact Studios – Moto Racer and Pendulo Studios – Yesterday Origins), announced they are now working with Eden Games, a studio specialized in simulation racing games. Historically known for their adventure games, Microïds have had a diversified catalog and are now showing their desire to support the French video game industry.

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The fourteenth edition of the Nordic Game conference took place in Malmö, Sweden on May 17-19, with colleagues from the region and around the world celebrating the Nordic games industry and a passion for games. This year's event also broke all previous records: over three days, more than 2000 NG17 attendees met with their peers, participated in talks by over 150 speakers and shared their knowledge, projects and passion.

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