Displaying items by tag: TurnBased

For the King is a strategic RPG that features procedurally generated maps, so each playthrough is palpably different from the last. However, the randomness dampens appeal as the results are frequently unforgiving or unjust. The hit to replayability is a shame, as this title has much to offer to the patient – or the masochists. Diehard RPG strategists, however, will appreciate this title.

As of now, Quarantine doesn’t do enough to distinguish itself from others in the strategy genre, but the potential is there: Quarantine could easily polish up and add more content to boost replayability, creating a much more fulfilling gaming experience.

The writing team, led by designers Adam Heine, Colin McComb, and George Ziets, show their chops throughout this engaging experience, as shown by the way everything comes together, like a rubik's cube of moral dilemmas. Discover the treasure of TToN, rich and rewarding for lovers of the RPG genre, new and old alike.

Warhammer 40k: Space Wolf suits up and provides ample hours of entertainment while bringing out new concepts for tactical games. With respectable environment detail, incredible character design, and an almost limitless array of card selection, Space Hammer is a delight to both those who enjoy the genre and even those that have never picked up a tactical game before.

Wacky Spores: The Chase is a strong showing from the one-man show Lorenzo Bellincampi. This endless runner ditches substance and opts for style: you won’t find plot or character development, but the popping visuals and sharp audio promise hours of fungal fun.

A House of Many Doors is a terrifying trek through the unknown, a disjointed story with startling descriptions of lost memories and slow declines into madness. It is beautiful, haunting, gripping… and boring. It is simply hard to identify with it, and complicated to understand, which prevents it from truly capitalizing on its amazing elements which would otherwise stand alone so well.

Warhammer 40,000: Sanctus Reach provides deep gameplay with a simple recipe: easy-to-learn combat rules and units… lots and lots of unique units. Despite minor bugs and a lack of flair – no cutscenes, little narrative, not much in the way of physics – Sanctus Reach is a solid entry in the Warhammer franchise, and an excellent turn-based tactical game to boot.

With an efficient combat system, robust and far-reaching interactions with NPC’s, Tyranny is a game not to be missed. The myriad of choices you have and the different ways that the game can be experienced lend a high level of replayability. The well-defined yet flexible character creation system allows you to experiment on the fly an remain effective. Best of all is how developed the cultures of Terratus are and how visible the differences between them are.

Farabel is a fair effort by FroGames. While the release was not completely successful conveying the uncommon angle it adopted, I’m not convinced the twist is doable. To the extent that it can be done, Farabel succeeded, though the gambit did not suffice of itself to excuse some of the weaknesses of the release. The experience is an interesting playthrough, though unlike the time travelling protagonists, you likely won’t travel back and spend the time to replay the story.

Powagrid succeeds in making you think you have a chance; it pulls you pack into missions even after you’ve been blown to smithereens more times than you care to count. This is what you want in a game: a sense of “I’m going to win this time; I think I’ve got it.”

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A Heroic-Parody tactical RPG combining dungeon crawler’s gameplay and turn-based fights. Dive in an off-beat universe, manage your team and craft mighty gear to equip them! Build your own dungeon by hiding traps and monsters in your galleries, then challenge other players to clean it!

Dungeon Rushers is a ton of fun to play. The tactical battles, the plundering of dungeons for loot galore and goofy dialogue all add to the pleasure of playing the game. In addition, the easy to use dungeon creation tools with a multiplayer ranking system mean that players will continue to create and modify an elaborate assortment of dungeons for you to explore, loot and plunder.

If what I played was an actual final build of DA and exactly what we’re to expect, I’d still play it. The problems I encountered were present, but by no means game breaking, just thoroughly annoying. But in the event that it is, just know that your best bet is to start with a warrior. You can hire other classes at taverns once you’re a higher level.

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All in all, I am Setsuna will be a treat for any JRPG lover in today’s market, and is absolutely worth picking up even at the $40 price point. Great mechanics, fantastic artwork, and music that creates atmosphere rivaling even the great John Williams are all wrapped up in one nice and neat package.

Dead Age is a must have for any RPG fan who has always hoped for a post-apocalyptic theme replete with realistic graphics and an awe-inspiring soundtrack.

This is an intense strategy board game in a steampunk world of corrupt capitalist gremlins who compete for money, political power and prestige. Save and invest, steal and extort, arrest and get arrested – in single-player and multiplayer modes, with ranks and ladders. Unleash your inner gremlin!

The battles will make you seriously strategize and the complete European coalition teaming up against you will make you sympathize a bit with the Emperor of Elba. This is definitely a thinking (wo)man’s title - no History books required. Vive la France!

Choose your faction. Choose your heroes. Choose your troops. Conquer lands, create kingdoms, and destroy your enemies. All the lands of Callasia are yours to dominate in this original simultaneous multiplayer strategy game.

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It may never get its due in the mainstream consciousness as a tremendously important title, but Hitman: GO The Definitive Edition deserves to be considered a classic, as it is perhaps the best thing to come from mobile gaming in the medium's history to date.

Xcom 2 is a well designed, mechanically diverse tactics game that will hold your attention for many, many hours. The “just one more turn... “ feeling is strong with this one. When your soldiers are dying, and the aliens are closing in, steel yourself and remember – Suffer not the alien to live!

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