eSports for indie | E4i

Layers of Fear 2 Review

A superbly polished visual feast as well as a jumpscare-laden walking simulator that takes a few steps back as a sequel, rather than forward.

Phoenix Wright: Ace Attorney Trilogy Review

A successful PC port with exceptional storytelling that lacks important control options and falls short of expectations in certain technical areas.

Rainswept Review

With beautiful artwork, a compelling story with fleshed-out characters, and an original soundtrack, the few foibles and a shorter-than-you'll-want playthrough time shouldn't stop you from checking this title out.

What Never Was Review

Polished but short, you'll be left wanting more: more puzzles, more story, and more from this developer.

Call of Cthulhu Review

While it delivers a strong start, Call of Cthulhu starts to stumble and fall near the end, demonstrating a lack of polish and poor localization.

Life is Strange 2 - Episode 1 Review

Life is Strange 2: Episode 1 offers a similar experience to the previous Life is Strange title with a handful of game elements removed. Fans of the previous game will likely enjoy the quirky dialogue and aesthetic on display here, but not as much as the original.

Lamplight City Review

Lamplight City is a steampunk detective adventure with great voice acting and unique worldbuilding—but the gameplay is full of unrealized potential.

Unforeseen Incidents Review

Despite minor hiccups, Unforeseen Incidents is a great experience. From the tasteful soundtrack to the aesthetically-pleasing visuals, this point-and-click shines.

Murderous Pursuits Open Beta

For those looking to dive into the Open Beta and get a taste of how this spiritual successor to PC classic The Ship - also a Blazing Griffin game - moves the genre forward (seriously, it takes place on a flying, time-traveling ship), visit the Murderous Pursuits Open Beta page on Steam and install the free client this Friday.

Editor’s Note: this article was edited by OPNoobs staff for neutrality.

The Blackout Club Announced

Question™, a team of industry veterans including the Creative Director and Lead Writer of BioShock 2, the Senior Gameplay Programmer of Dishonored, and the Lead Effects Artist for BioShock Infinite, has unveiled its next title. The Blackout Club, a cooperative paranormal horror mystery, steps into the light in Q1 2019 on PC.

Deceit Review

The concept is great and the execution is far from bad, but there is room for improvement. The maps are rich and make each game feel incredibly singular and flustered in a different way. But, the weapons feel weak and movements feel awkward. There’s much potential and excitement to be had in Deceit, and even more screams and scares.

Throne of Lies Review

Throne of Lies is yet another addition to the very specific social deduction genre, requiring time and patience to get the best experience.  For those who don’t mind doing a little bit of homework before starting a game, Throne is a great experience which raises the bar for the genre.

Slap Village: Reality Slap Review

The uniqueness of this title carries it to the end, and is ready to go for a couple episodes more, leaving you intrigued about the conspiracies and ground-breaking truths you have discovered: a solid couple hours invested in a protagonist you care about, wanting to see it to its end, and then twice over.

Tokyo Dark Review

Dreamy yet disturbing, Cherrymochi’s Tokyo Dark keeps its crosshair leveled at a sweet spot between Japanese visual novel and point-and-click adventure. Backed by beautifully illustrated environments and an eclectic soundtrack, Tokyo Dark gives the impression of having been carefully crafted; the creators were thoughtful in how they integrated different elements to evoke a striking ambiance. Featuring supernatural cults, dark family secrets, kawaii cat maids that wax existential and a protagonist who speaks primarily in ellipses, the game nails narrative but misses the mark on a pointless stat system.

Life is Strange: Before the Storm Review

Life is Strange: Before the Storm plays like a cutscene with a point-and-click element that is a joy; no button combinations or consulting a grainy minimap: Daedalus himself designed the levels. The title deals with weighty issues wrapped in stunning visuals and peppered with a comprehensive soundtrack by real artists. This addition to the franchise is a must-play.

Another Lost Phone: Laura's Story Review

Another Lost Phone is truly a masterpiece in its kind, setting a bar in both creativity and meaning that will be hard for future installments in the genre to match. In addition to being one of the most innovative vehicles for a puzzle-based story to be released in a long time, the story is immensely engaging from the moment you unlock the phone. Accidental Queens have now issued a challenge to game designers everywhere: use your art to tell stories that need to be told.

The Wild Eternal Review

The Wild Eternal might be an acquired taste for some players, given its spiritual undertones and mystical themes, but the witty dialog and gripping plot combine with the scenic milieus to make The Wild Eternal a solid recommendation for fans of the genre.

Saucer-Like Review

Saucer-Like is a short-form art piece in its genre. Beautiful art is the main focus in the narrative, with over forty hand-drawn backgrounds, each featuring rich contrasts. Saucer-Like is a solid recommendation to classic point-and-click adventure devotees, and to gamers who seek stories that stick in their heads, the sole caveat being the length of the title, which leaves much to be desired.

The Sexy Brutale Review

The Sexy Brutale is a lush, deliciously dark game that’s part murder mystery, part puzzle-adventure.Taken individually, the components of the gameplay in The Sexy Brutale are not groundbreaking: time reversal, stealth, and puzzle-solving are fun, but not innovative, elements. How they’re combined in this game, however, is fresh and unusual. The fantastic art and flawless execution of the game make this one must-have for fans of the genre.

New Dev Diary for Grey Box and Tequila Works’ ‘RiME’

Now available is the new developer diary for RiME, the puzzle adventure game from Grey Box, Six Foot and independent developer Tequila Works.

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