eSports for indie | E4i

Risk of Rain 2 Early Access Review

If you’re into roguelikes, bullet-hell, or third-person shooter games, this is a can’t-miss title. Risk of Rain 2 has just as much style as it does mechanical polish.

Outward Review

A difficult survival game with some interesting elements that is significantly hindered by tedious mechanics and a superficial world.

Sekiro: Shadows Die Twice Review

FromSoftware comes through once more to show they aren’t just a one-trick pony: Sekiro: Shadows Die Twice is an all-around great, engaging stealth-action game.

Eternity: The Last Unicorn Review

Fixed camera angles, boring gameplay, wooden animations, and poor localization all mar Eternity: The Last Unicorn beyond the point of being anything approaching enjoyable.

INSOMNIA: The Ark Review

Too buggy to currently be considered playable, INSOMNIA: The Ark could eventually be an enjoyable experience in a cool, dieselpunk-futuristic world.

Yakuza 0 Review

Yakuza 0 offers a riveting tale of organized crime and an action-packed, open world filled with interesting characters to PC players who missed out on the Playstation release two years ago.

Strange Brigade Review

Strange Brigade is Rebellion’s much anticipated multiplayer-adventure – and what an adventure it is! Built for 1-4 player co-op, this title doesn’t do thing by halves. Mysterious dungeons, strange cats and huge, tough enemies are the norm here.

DARK SOULS: REMASTERED Review

Dark Souls: Remastered is a mediocre remaster for a fantastic title that ultimately may or may not be worth it for PC gamers.

Anima: Gate of Memories - The Nameless Chronicles Review

Too many things got in the way of enjoying The Nameless Chronicles, as it simply doesn’t seem polished enough. Too spastic in camera movements, too repetitive in fights, and too devoid of scenery makes it hard to appreciate the otherwise interesting story.

ELEX Review

ELEX is an ode to fans of Gothic and Risen, and fans will most likely be satisfied. How detailed the title is makes it clear: Piranha Bytes isn’t trying to cash in on an aging franchise.  That being said, the issues cannot be brushed aside. It’s been nearly two decades since the studio published its first game, Gothic I, and what plagued the earlier titles plagues ELEX as well. And that, is a problem.

Overgrowth Review

Overgrowth, while fun for a while, misses the mark for a captivating story or combat. The world feels uninviting and dead, giving off the feel of a game from the early 2000’s when the processing power of hardware was much more limiting. The combat is fast-paced and fun, but it lacks depth and eventually goes stale. The story that ties it all together feels loose and lacks impact, each character blends into another and consequently prevents the player from connecting at a deeper level. The title does shine for the first hour or two, but it quickly loses its flair.

Darkestville Castle Review

Even those who don’t normally play point-and-clicks can enjoy Darkestville Castle, but only the die-hard devotees of the genre will be able to persevere past the inevitable and frequent bouts of frustration from struggling through convoluted puzzles. An intriguing story and captivating art style round off this puzzling puzzler.

Raiders of the Broken Planet - Prologue Review

Raiders of the Broken Planet just isn’t there yet. While an alpha build of the title showed promise, the title has much development ground to cover yet. Raiders of the Broken Planet isn’t half-baked: it barely got into the oven before players were encouraged to start eating the dough.

Echo Review

Echo proves that innovation can truly be limitless as long as there are people willing to push boundaries and explore new ideas. With a stunningly flawless trifecta of gameplay, storyline, and visuals, Ultra Ultra has knocked it out of the park with their first foray into indie gaming. Regardless of your tastes, styles, or interests, this adventure is sure to satisfy nearly all of your cravings. The only craving that you will be left with is for more and more game to play.

Life is Strange: Before the Storm Review

Life is Strange: Before the Storm plays like a cutscene with a point-and-click element that is a joy; no button combinations or consulting a grainy minimap: Daedalus himself designed the levels. The title deals with weighty issues wrapped in stunning visuals and peppered with a comprehensive soundtrack by real artists. This addition to the franchise is a must-play.

Hover : Revolt Of Gamers Review

Hover: Revolt of Gamers is a solid, open-world MMORPG that livens up the genre by honing in on what made its inspirations so great, and fusing these qualities together, culminating in an exciting world full of vibrant personality. While there is room for some refinement, Fusty Game and Midgar Studio have created an impressive action parkour game which promises to overload the senses.

Syberia 3 Review

At the end of it all, yes. There were quite a few things in this installment that could have driven me batty — had I allowed them to do so. The beautiful reality of Syberia 3 is that I didn’t need to know what happened beforehand in the franchise. If you play for release, for freedom that you don’t have in a normal, boring life — and if you can look past some rough handling --  Syberia 3 is for you.

Mass Effect: Andromeda Review

Andromeda is robust and delivers effectively on the key elements it advertises, and then goes above and beyond regarding play style tailoring and experienceable customization. That said, the characters look more at home in the Sims 3 era, and the dialog fails to be more than lackluster - cringe-worthy at times. Nevertheless, while Mass Effect: Andromeda proves a quality example of its genres, diehard fans of the Mass Effect universe and its original story should wait until BioWare patches the technical bugs, and the price point lowers.

Through the Woods Review

Take my review with a grain of salt. Through the Woods has mostly positive reviews on Steam, but for a twenty dollar price tag, I cannot recommend it. It gets a below average score from me, yet I'll close with this: for a first project, Antagonist shows much promise, and I'm anxious to see what it does next.