eSports for indie | E4i

Karma. Incarnation 1 Review

As much as I wanted to enjoy this game, Karma. Incarnation 1 feels lifeless. The story is severely lacking, gameplay is thin, and even at $8.99, it isn't worth buying. AuraLab and Other Kind Games could have put a lot more work into it, and with the talent they have, perhaps they would have had a hit. This, though, feels rushed out and unfinished, and that's a shame in light of what it could have been.

King's Quest - Chapter 4: Snow Place Like Home Review

King’s Quest breathes fresh life into the fantasy adventure puzzle genre by reviving the story of a decades-old series. Although it doesn’t have the same feel as the traditional Sierra games, it stands on its own and does not violate the original. In terms of story-line, Chapter 4 starts strong but loses its emotional impact quickly. The level is puzzle-heavy and lacks some of the adventurings from previous chapters. The gameplay is solid, though, and remains fun and enjoyable throughout.

Pavilion Review

If you’re ready to let go of the hustle and hurry of the week, sink into the beguiling mystery of Pavilion. There are so many questions when you start the game. Is this all a dream? Why are we here? Who is the woman in white? The only way to discover the answer is to play.  I found Pavilion to be more than a puzzle game, it was an interactive art piece, where I was allowed to participate.

The Bunker Review

The Bunker is a heart-pounding journey through the mind of a lone survivor as he struggles to come to grips with a complicated past. It does an excellent job at drawing attention to what many have cast off as a forgotten genre in gaming.  It's unlike any other experience you'll have.

Event[0] Review

The backstory surrounding the mysterious events you find yourself in are beautifully thought out, with motives and perspectives changing your own thoughts and opinions of what happened on the Nautilus. If you enjoy a good story, do yourself a favor and have a little chat with Kaizen.

Jotun: Valhalla Edition Review

Jotun is a beautifully hand-drawn, top-down, exploration and boss-bashing game with some puzzles thrown in for good measure. Scandinavian Mythology is not often presented so well. Unlike those fussy gods, I'm impressed.

De-Void Review

De-Void's story and atmosphere are impressive. The focus is exploration, with slow-paced objectives and lore-reading. Don't let that numb you: you'll find yourself wanting to learn more, and the solution works. It may be conservative in terms of action-oriented gameplay, but that isn’t its selling point, and what it does right, it does very well.

Obduction Review

Obduction needs more love from Cyan to be able to compete with competitors of the genre, and it needs a lot of changes to ever be in the same category as Myst in terms of charm, depth, and immersion. Nostalgia, I'm afraid, just isn't enough to make Obduction a noteworthy gaming experience.

Ian's Eyes Review

Deceiving camera angles, unpredictable enemy AI, and an inconsistent difficulty spike with puzzles make the promise of an enjoyable indie horror game with unique mechanics unattainable in its current state. 

CASE Animatronics Review

Due to its similarity to Five Nights at Freddy's, CASE Animatronics has put itself in the position of having some big shoes to fill. Although it has some rough edges, it more than delivers. For ten bucks, I think it's well-worth seeing the surprises CASE: Animatronics has in store. Last Level: please don't eat me anymore.

Batman - The Telltale Series Episode 1: 'Realm of Shadows' Review

Realm of Shadows is a great marriage between Telltale Games and the Batman Universe. Each scene makes you feel like you’re playing in a comic book, art direction is strong, music adds the appropriate touch, and voice acting is especially good. I'm excited to don the suits for further exploration, but I also hope Telltale shakes up the formula and works out the bugs in the next episode.

Bear With Me Review

Bear With Me isn’t a stand-out example of a Point-&-Click adventure, but the fact that it’s episodic makes me hope that some of the bugs and complications in this first chapter are ironed out in later additions. The dark humor and Noir vibe of the game are a great contrast to the nostalgia of playing through a child’s imaginary adventure, and it reminded me of Among the Sleep and Fran Bow with all the toys, puzzles, and make-believe.

ABZÛ Review

I just can't emphasize how incredible ABZÛ looks.  The gorgeous trailers and screenshots online don't even do it justice; you just need to explore this ocean firsthand. A worthy purchase for anyone that can appreciate a beautiful, at-your-own-pace, exploration game.

D.N.Age Review

D.N. Age is a tough one to recommend, but for an RPG fan who is looking for a casual experience or is interested in the DNA merging feature which is the cornerstone of this title, check this one out. One may be underwhelmed by the inability to explore and the similarities between this and browser or mobile "freemium" titles, which hopefully the DNA merging will help make up for.

Metamorphic Review

Metamorphic has a great foundation for building something engaging and fun. I look forward to the dev coming back to this game and adding some of the sorely missed storyline context, and perhaps even a talking potato.

INSIDE Review

INSIDE is a wonderful experience and I would recommend it if you can see yourself enjoying a sacrifice in gameplay for a memorable journey, with a bit of “WTF did I just do” thrown in for good measure.

Demetrios - The BIG Cynical Adventure Interview

Demetrios is a full-length adventure game packed with silly humor. 8 to 12 hours of fun!

Talewind Interview

Talewind Interview with Philip Machado of WindLimit Studios

Dark Souls III Review

Almost perfect, but not quite there. I’m sure I’ll be spending a lot of time in Lotheric, as will many folks.

Song of Horror Interview

Song of Horror is an old school inspired, third person survival horror, evocative of the eternal fear of what cannot be understood. Take control of up to 16 characters who have been dragged, throughout time, into a story for which they are not prepared.

Page 7 of 8